Talent calculator
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Dee Warlock
Affliction 0Demonology 0Destruction 0
- Points spent
- 0 / 51
- Points left
- 51
- Level needed
- 10
Affliction
0 points
Increases the amount of Mana awarded by your Life Tap spell by 10%.
Improves your chance to hit by 1% and reduces all threat you generate by 4%.
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
Increases all periodic damage done by your Warlock spells by 1%.
Requires 5 points in earlier rows.
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
Requires 5 points in earlier rows.
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
Requires 5 points in earlier rows.
Increases the damage done by your Bane of Agony by 5%.
Requires 10 points in earlier rows.
Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
Requires 10 points in earlier rows.
Instant · 3 min cooldown
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Requires 10 points in earlier rows.
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
Requires 10 points in earlier rows.
Increases the critical effect chance of your Shadow spells by 1%.
Requires 15 points in earlier rows.
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Requires 15 points in earlier rows.
8% of base mana · 30 yd range · Instant
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Requires 15 points in earlier rows and Amplify Curse at full rank.
150 Mana · 30 yd range · Instant
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Requires 20 points in earlier rows.
Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
Requires 20 points in earlier rows.
Increases the damage dealt or life drained by your Shadow spells by 1%.
Requires 25 points in earlier rows.
200 Mana · 30 yd range · Channeled
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Requires 30 points in earlier rows and Siphon Life at full rank.
Demonology
0 points
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
Increases your total Stamina by 3%.
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
Requires 5 points in earlier rows.
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
Requires 5 points in earlier rows.
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
Requires 5 points in earlier rows.
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Requires 5 points in earlier rows.
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
Requires 10 points in earlier rows.
100 yd range · Instant
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Requires 10 points in earlier rows.
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
Requires 10 points in earlier rows.
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
Requires 15 points in earlier rows.
Instant · 5 min cooldown
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Requires 15 points in earlier rows and Master Summoner at full rank.
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Requires 15 points in earlier rows.
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
Requires 20 points in earlier rows.
20% of base mana · 100 yd range · Instant
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Requires 20 points in earlier rows and Demonic Sacrifice at full rank.
Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
Requires 20 points in earlier rows.
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
Requires 25 points in earlier rows.
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Requires 30 points in earlier rows and Soul Link at full rank.
Destruction
0 points
Increases the range of your damaging spells by 10%.
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Reduces all damage taken by 2%.
Requires 5 points in earlier rows.
Reduces the Mana cost of your Destruction spells by 3%.
Requires 5 points in earlier rows.
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Requires 5 points in earlier rows.
Increases the critical strike damage bonus of your Destruction spells by 20%.
Requires 10 points in earlier rows.
105 Mana · 30 yd range · Instant · 15 sec cooldown · Reagents: Soul Shard
Instantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Requires 10 points in earlier rows.
Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Requires 15 points in earlier rows.
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
Requires 15 points in earlier rows.
100 Mana · 30 yd range · Instant · 10 sec cooldown
Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.
Requires 15 points in earlier rows.
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Requires 20 points in earlier rows and Intensity at full rank.
5% of base mana · 30 yd range · Instant
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Requires 20 points in earlier rows.
Increases the critical strike chance of your Conflagrate spell by 8%.
Requires 20 points in earlier rows and Conflagrate at full rank.
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
Requires 25 points in earlier rows.
205 Mana · 30 yd range · 2.5 sec cast
Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Requires 30 points in earlier rows and Bane of Havoc at full rank.
Each row needs 5 more points in earlier rows of its tree. An arrow means the preceding talent must be at full rank.
Improved Life Tap
Affliction · Rank 0 / 2 · Passive
Increases the amount of Mana awarded by your Life Tap spell by 10%.
View all 2 ranks
- Rank 1. Increases the amount of Mana awarded by your Life Tap spell by 10%.
- Rank 2. Increases the amount of Mana awarded by your Life Tap spell by 20%.
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