A pulsing finish cue
Make the finish cue pulse when estimated remaining damage approaches the target’s health.
Settings → Damage-over-time preview → Pulse the finish cue
Make the finish cue pulse when estimated remaining damage approaches the target’s health.
Choose your setting
Open Settings → Damage-over-time preview → Pulse the finish cue.
Use it while you play
Make the finish cue pulse when estimated remaining damage approaches the target’s health.
Adjust it when you like
The main Damage-over-time preview must also be on.
Questions
Can I change this later?
Yes. You can change the setting whenever you choose.
Where can I change it?
Settings → Damage-over-time preview → Pulse the finish cue.
The add-on is out now.
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